š Friturday
I got really swamped with stuff today and only just now got a chance to sit down and write this post! I started at 11:30PM, letās see if I can get it up before the clock strikes midnight!!
Stuff we worked on
Striker of the Dead

Daikon made a game for the SCREAM DUNK game jam! Itās a 1v1 game where you try to break your teamās tombstones to release zombies that break down your opponentās fence and invade their towns. I basically didnāt do anything for this, but I did help playtest and write the English descriptions. Weāll be playing more of the other entries over the next week or so. Iāll try to write up some of my thoughts on them later!
The Hunter and the Mikoshi Nyudo

I wrote a short story! I actually wrote this way back in 2020 as part of that yearās NaNoWriMo. Iām thinking of harvesting more of the short stories from that project since I never finished the overarching story.
Girlsā Day

While Daikon was making a scary action game, I was learning how to use Narrat! I made a short text adventure game for the Single Choice Jam, Narrat Jam 2, and O2A2 Visual Novel Jam! I was quite nervous submitting my piece because judging by the entries and by social media, it sure looks like everyone went all-out with their visuals and writing. But Iām still pleased with what I made since it finally got me to make something in Narrat, simple though it may be! In future, I want to make a little RPG adventure to take better advantage of Narratās featuresā¦
Stuff I read
Unfortunately, I didnāt have much of a chance to sit down and read any books this week. But I did catch up on reading some of the news and articles I had saved up in Pocket!
I Canāt Offer Up My Culture For Consumption
Amazing piece by Christine Kandic Torres about the difference between diversity as exposure therapy, versus diversity as participating in community:
The Queens of consumption, of Food Network specials and the New York Times Real Estate section, is not the Queens in my novel. Brisma and Kelly, the girls of The Girls in Queens, sneak Funyuns into Shea Stadium, split a package of Devil Dogs while cutting school, shoplift Sour Patch Kids and toss green Chiffles platanitos bags at leering men. As so many under-resourced families and neighborhoods are forced to, they made do with what they had. We made do with what we had. Sometimes that meant rice dishes from our homelands; sometimes that meant 25-cent bags of popcorn. Nowhere in that spectrum is a tour stop Iād want to curate for a quick bite on the way to Arthur Ashe stadium. The struggles of our families are not for voyeuristic entertainmentāand neither is our sacred joy.
When we talk about diversity as a need to ābe exposed toā other cultures, what we are doing is centering whiteness. In Queens, diversity is not exposure therapy, but participation. We participate in the rich diversity of immigrant cultures in Queens by eating in each otherās family homes, sharing food in the school cafeteria, at cookouts at Flushing Meadows-Corona Park, at Rye Playland. To be clear, this was and is a privilege and an intimacy. One cannot buy your way into community by simply eating a torta off a Roosevelt Avenue taco truck.
There are more Japanese games than you will ever know or play
I complained on cohost about this incredibly condescending article in the Verge about Japanese indie games finally āgrowing up.ā GSK wrote about it more succinctly than I ever could:
so much intl JP indie coverageābroadly, but also with specific reference to this one eventāis framed around expats ādragging the doujin scene out of the primordial oozeā (a quote from a conversation I had, not from the article) by people whose only interest is cultivating product, and whose concerns about independent game development are strictly financial, and even well-meaning coverage is framed in terms of The Games That Matter (because theyāre associated with an established name and/or are tied up with people from or connected to intl games media) vs. The Quirky Japanese Games That Arenāt Quite There Yet (because nobody can quite figure out how to sell them)
this wouldnāt even continue to bother me so much if I thought mainstream games media was at least abreast of which JP indies are actually seeing success (as defined by sales numbers) but even phenomenally-popular games like Needy Girl Overdose are completely outside of their radar⦠not only is the coverage so blinkered, and so reliant on the same small handful of ex-[blank] devs from decades past to shape their opinions, but itās not even in tune with the reality they want to present, so why bother?
It is 11:59PM right as I type this, so I gotta get this up for it to count as a Friday check-in! See you next time!!